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PostNapisane: 26 gru 2008, 11:56 
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Dołączył(a): 17 lis 2005, 20:16
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Jak ktoś ma dobrą kartę dźwiękową i słuchawki, to taka osoba od snajpera ginie zazwyczaj tylko raz... 8)
(mówię tu o kamperskim snajpieniu z M24/L96/M95)

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PostNapisane: 27 gru 2008, 12:18 
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Dołączył(a): 15 kwi 2008, 20:16
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Dobrą? Jakąkolwiek, która obsługuje stereo :P Tylko słuchawki są konieczne, o ile nie ma się dźwięku 7.1

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PostNapisane: 12 sty 2009, 20:23 
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Dołączył(a): 2 sie 2008, 19:31
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Szukam ale nigdzie nie ma daty . Podobno ma być w tym miesiącu , jak nie to Ja się poddaję


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PostNapisane: 24 sty 2009, 02:12 
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Dołączył(a): 8 wrz 2006, 19:04
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nowe wiesci co do ptacha 1.5
Sir. Blackhawk5 napisał(a):
I have some exiting news for you guys. Dice is coming out with the ultimate and final patch for Battlefield 2. Note that this information has not been released, I have gotten hands of this and now released to the public! Here are the changes made:

Increased armor on the J-10: Dice has gotten so many complaints of Chinese pilots getting owned by the 1337 JSF h4x pilots that here at DICE we will be increasing the armor of the J10 to equal the jet balance.

Carriers are now Drivable: That’s right, you heard. This is what all have been waiting for. Now sailors can operate the aircraft carrier and drive it around maps. Don’t worry about inexperienced players beaching the vessel. Well that’s no more with new and improved way to avoid beaching. When the carrier hits land it will automatically form boosters on its hull, making it able to hover.

Decrease splash damage on the Blackhawk: Now that the Blackhawk has been too overpowered due to the 1.22 patch, we will decrease the splash damage of the mini-guns, so that it fires harmless paintballs, and an occasional bullet. Now the mini-guns will overheat after firing it for 2 seconds. Still think this is still unrealistic? Now the Blackhawk can only take off with 1 or less persons. Too much weight in the compartments will not make it take off.

C4 Damage: Here at Dice we have received many complaints of the C4 exploit. Now we decreased the amount of damage so instead of plastic explosives, it will now explode harmless dust. We know that dozens of Battlefield 2 players complained that they have been killed by C4 strapped on a vehicle. It’s now no more. If somehow, Battlefield 2 players get through this, there is a delay on the detonator. After you click on the detonator, it will only detonate after 2 rounds have completed.

Water Damage: Since the beginning of the game, DICE has received numerous complaints about players getting killed when making a wrong turn into a body of water. Now this is no more. In the case of driving into water, the trunk will automatically pop out propellers and can get across safely.

Battlefield 2 modifications are now illegal: There has been a shortage of players during the past months. DICE has found out the reason. Battlefield 2 players have downloaded modifications (we call it 3rd party hacks). Such modifications that are included in the list are: Point of existence 2, Battle racer, United States Intervention, Nations at War, Sir. Mod, Sandbox, Project Reality mini-Mod, Surreal mod, Operation Peacekeeper, Battle-paint, Desert Conflict, and more to name. Any player found playing any modification will be warned, 2nd time caught will have their CD-Keys banned. We can not have a shortage in players or it will hurt EA badly.

Grenade Launcher: We have had so many complaints about the grenade launcher, that the damage is now greater than ever, best effective at ranger between 0-5 feet. Also now assault classes will have 20 grenades.

Claymores: Claymores will now stay there until the round is finished. It can not be destroyed. DICE has received many complaints from fellow Battlefield2 players that their claymores disappear after a period of 10 minutes. This will be fixed. Also snipers will now have 9 claymores as it would be easier to set traps around his hiding spot, so he’ll stay safe.

M95: The M95 will have more damage. That means it takes 1 shot to destroy a helicopter and 2 shots to kill a tank. Also it takes 5 shots to kill an infantry and 9 shots to kill an enemy sniper. It will be changed to semi-auto and snipers will now have 8 magazines for the gun.Now all sniper rifiles will shoot rubber bullets and a huge muzzleflash, that it can be seen and heared all throught the map.

Hand Grenades: Hand grenades will have more damage radius. Anyone standing within a radius of 20 feet from the grenade will be killed. Also players will have 20 hand grenades. New feature allows throwing the grenade by ripping the pin by your teeth.

Ammo/First Aid bags: Now medics/support will have 20 ammo/first aid bags and be able to aid someone in half a second.

Anti-Tank: The firing rate of SRAW/ERX/RPG will now be changed to semi auto (3 times per second). Numerous complaints from Battlefield 2 players stated that it takes too long for Anti-Tank personnel to destroy a tank. The anti tank will have 999 rockets.

TV guided missile: So many complaints from DICE, of the TV missile being too powerful, here at DICE we have decided to decrease the damage so that it is the same damage as an anti tank rocket. If this is still unrealistic, DICE has made it so that attack helicopters are equipped with 1 missile, and are unguided.

Engineer: The engineers will have the same guns; aside we will be changing the wrench. To make it more realistic, engineers will not have the ability to repair a commander asset, vehicle, or mine. Instead, the wrench is used as an anti-infantry weapon, knocking enemy players out and killing them.

Maps: Since some maps are too much exploited, we here at DICE will be changing the map cycle. We will remove ‘Strike at Karkand’ and ‘Wake Island 2007’. We will replace them with ‘Strike at Karkand 2’. Strike at Karkand 2 is a rural map, very similar to Zatar wetlands, where a small tin shack in the middle of the map contains vital materials for both sides. USMC and MEC fight their way to the shack in order to claim the materials. ‘Wake Island 2007.5’ will not look like Wake Island at all. Instead, it will be in the middle of China with no water. It contains a vital gold, in which both sides can turn the gold into bullets.

New Awards:

Basic Team-kill badge: 5 teamkills IAR, 15 global teamkills

Veteran Team-kill badge: 10 teamkills IAR, 30 global teamkills

Expert Team-kill badge: 20 teamkills IAR, 100 global teamkills

Legion of Dishonor Badge: Basic teamkill badge, Veteran teamkill badge, Expert teamkill badge, 250 global punishes for teamkills.

Basic Shock-Paddle badge: 5 kills with a shock paddle IAR

Veteran Shock-Paddle badge: 10 kills with a shock paddle IAR, 30 global shock paddle kills.

Expert Shock-Paddle Badge: 30 kills with a shock paddle IAR, 250 global shock paddle kills.

New rank: The 5 star general (Supreme-Allied Commander) will be the highest rank earned in Battlefield 2. You must have 1,000,000 global points, and all the awards earned.

Squad hopping exploit: The squad-hopping exploit is still going on in Battlefield 2. To put a stop to it, DICE has disabled the uses of squads. That means everybody is a lonewolf or commander.

Illegal servers: We have seen many Battlefield 2 players playing on ‘knife and pistol’ servers. We banned only a small number of them, but they keep coming. Here at DICE, we decided to remove the Knife and the pistol from the weapons.

Artillery: Artillery will now have 50 cannons on each side, to provide a deadly artillery strike in maps. Any player within 1 mile diameter from the strike, will be killed immediately by the strike.

Wall Hacks: Numbers of players are hacking the files or using glitches to go inside buildings. Now it is easier for them to, once you walk to the door, press shift and you are inside the building.
:D

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PostNapisane: 24 sty 2009, 02:34 
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Dołączył(a): 7 gru 2006, 19:48
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Carriers are now Drivable: That’s right, you heard. This is what all have been waiting for. Now sailors can operate the aircraft carrier and drive it around maps. Don’t worry about inexperienced players beaching the vessel. Well that’s no more with new and improved way to avoid beaching. When the carrier hits land it will automatically form boosters on its hull, making it able to hover.

Czyli będzie jak w bf1942 ? Jak to tam się sprawdza ? (podniecony) :D

Grenade Launcher: We have had so many complaints about the grenade launcher, that the damage is now greater than ever, best effective at ranger between 0-5 feet. Also now assault classes will have 20 grenades.

Będzie spam :lol:

Claymores: Claymores will now stay there until the round is finished. It can not be destroyed. DICE has received many complaints from fellow Battlefield2 players that their claymores disappear after a period of 10 minutes. This will be fixed. Also snipers will now have 9 claymores as it would be easier to set traps around his hiding spot, so he’ll stay safe.

No to będzie płacz, krzyk, widły w stronę snajperów :D - a mnie się to bardzo podoba :) :)

M95: The M95 will have more damage. That means it takes 1 shot to destroy a helicopter and 2 shots to kill a tank. Also it takes 5 shots to kill an infantry and 9 shots to kill an enemy sniper. It will be changed to semi-auto and snipers will now have 8 magazines for the gun.Now all sniper rifiles will shoot rubber bullets and a huge muzzleflash, that it can be seen and heared all throught the map.

Jeśli się nie mylę, to jest to na co trafiłem jakiś 1-2 miesiące temu, czyli robienie sobie jaj, a nie oficjalne info :(


@down:
Tez myślę, ze to herezje, bo jak by nie, toż to by był arcade for lame 2.0 :shock:

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Ostatnio edytowano 24 sty 2009, 03:16 przez Blizzard_, łącznie edytowano 1 raz

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PostNapisane: 24 sty 2009, 02:49 
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Dołączył(a): 28 mar 2008, 00:33
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Blizz, to nie może być prawda, bo to same herezje! :D

Wake ISLAND (jakby nie patrzeć - wyspa) w środku Chin, bez wody? Buahahahahahahaha...

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PostNapisane: 25 sty 2009, 13:42 
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przeciez to fake dane..nie bedzie zadnych 9 gaymorow dla snipera,ani granatow i wiekszym damage...tym bardziej granatnikow...gdzies tam bylo ze mozna bedzie jeszcze plywac tym okretowcem wielkim...te dane to fake!!

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PostNapisane: 25 sty 2009, 13:44 
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Dołączył(a): 31 sty 2007, 09:48
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pływanie lotniskowcem - fajna sprawa :D

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PostNapisane: 25 sty 2009, 14:44 
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Dołączył(a): 26 mar 2004, 23:24
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Fear napisał(a):
pływanie lotniskowcem - fajna sprawa :D


Takie rzeczy tylko w BF1942 :(

Lepiej jakby zostawiliby w spokoju BF2 i wzieli sie za BF3 :?

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PostNapisane: 25 sty 2009, 15:52 
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Dołączył(a): 21 sty 2009, 15:10
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witajcie koledzy & kolezanki, powiedzcie czy tak wogóle ten patch wyjdzie czy juz dali se z nim spokuj //////
miał byc przecierz pod koniec zeszłego roku...


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PostNapisane: 26 sty 2009, 01:10 
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stan ja to podejrzewam ze oni nie beda sie bawic nad nowym bf3 tylko zerzna Bad Company zmienia nazwe...dodadza troche nowego syfu i to bedzie ta cala niespodzianka...zeby naprawde trwaly jakies prace to napewno cos by przecieklo do sieci

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PostNapisane: 27 sty 2009, 21:07 
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Bad company jest mega fajne chcial bym zeby tak wyglodal bf3 ale zeby dodali samoloty a wiem ze fajne bo przeszedlem bad company xD

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PostNapisane: 28 sty 2009, 01:38 
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skypan napisał(a):
GUMEN.plll napisał(a):
Bad company jest mega fajne chcial bym zeby tak wyglodal bf3 ale zeby dodali samoloty a wiem ze fajne bo przeszedlem bad company xD

W BC jest jakaś fabuła w SP ? :roll: A po co :D


15 sekund w google! http://letmegooglethatforyou.com/?q=fab ... ad+Company

W skrócie "Fabuła "Battlefield: Bad Company" będzie sporym zaskoczeniem dla wszystkich miłośników wojennych gier akcji. Bohaterami gry jest oddział dezerterów, którzy w poszukiwaniu zemsty i pieniędzy borą udział w misjach na całym świecie. Robią to, ponieważ odkrywają łatwy lup w postaci złota, a armia przydziela ich do czarnej roboty."

Ostatnie zdanie jest mojego autorstwa, dlatego jest mniej profesjonalne ^^
ps. :wink:

@down, ale sa fajne scenki, gagi, i ten uwielbiajacy rozwalac zolnierz! :D

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Ostatnio edytowano 3 lut 2009, 17:59 przez Blizzard_, łącznie edytowano 2 razy

Góra
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PostNapisane: 28 sty 2009, 11:54 
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Jak dlamnie fabuła jest słaba bo idzesz zabijasz idziesz zabijasz itak dalej ale nadrabia cala gra tym ze ladnie sie wszystko rozwala xDDDDDD

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PostNapisane: 29 sty 2009, 15:13 
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http://gry.wp.pl/filtr;0,0;x;nowinki,10 ... iH%2F2U%3D

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