Troche nowości.
Wiecej screenów na stronie
BF-NEWS.
Kto umie niemiecki niech sie cieszy.
I jeszcze kilka informacji na temat BF2:
- During the sprint you cant use your weapons and after the sprint it takes some time till the crosshair retuns to normal.
- Most weapons have rate of fire control (single, burst, auto).
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For the moment the video card must support 1.6 shader and that 3ghz and 6800 or x800 will run the game great, but it will also run well on slower PC's.
- Snipers have camouflage with a scope that is similar to the one in counter-strike.
- Assault class has more armor.
- Grenades can cause some damage to tanks.
- Medics can revive dead teammates within 10 seconds.
- A medic's defibrillator is a one shot kill weapon when used on the enemy.
- Anti-tank rockets require some skill to aim and guide the rockets.
Update #1
wiecej info:
SNIPER:
They can act as forward observers for the commander and can do considerable damage to the infantry. The sniper has a ghillie suit that camouflage him well to his surroundings. US scope resembles the one in counter strike, and the Russian scope resembles to the one in DC only with better resolution. Armed with knife, pistol, rifle with scope, binoculars and smoke grenades.
SF:
Special Force is suited extremely well for taking and defending of flags and buildings. Special Forces are no storm troops and should not go head on against the heavily defended positions. They are good for close combat but not very effective at long range. Special Forces are armed with knife, pistol, MP, C4, and binoculars.
The C4 can get stuck on: building, vehicles and players.
ASSAULT:
Main attack unit. Has body armour meaning he takes less damage than others BUT is not as quick as others (without armour). Armed with knife, pistol and assault weapon with grenade launcher (that can cause damage to tanks and very effective against infantry). Very strong unit but needs to work in cooperation with others to maintain its efficiency (ammo, health…)
SUPPORT:
Armed with machinegun as main weapon and good body armour. Can also give ammo to teammates. When in a vehicle, the vehicle becomes the supply vehicle and people around a certain radius will be get ammo.
ENGINEER:
Can repair vehicles and buildings. Armed with DEFENSIVE weapons (not made to conduct an assault). Can see the damage on things. When in a vehicle, the vehicle becomes the repair vehicle and other units around a certain radius will be repaired.
MEDIC:
Is light and agile. Can distribute health packs and revive dead teammates with defibrillator (within 10 seconds: he can see the countdown on his HUD). Defibrillator becomes a one-shot kill weapon when used on enemy. They are quick but not meant to hold or assault flags. The Medic is equipped with defibrillator, pistol, MP, and Med Pack.
When in a vehicle, everyone around it gets health automatically.
AT:
Armed with knife, pistol and MP. Has a rocket launcher and mines BUT IN SHORT SUPPLY so he has to be close to a support unit. Some skill is needed to aim and guide the rocket. The rockets have a rather high reach and are quite quick. Rockets are effective against infantry and armored vehicles.
I don't speak German, but I used Babelfish to translate it and found out a few other things (I think)
Player models are very detailed.
Radio commands are no longer on the F-keys, but selected from an onscreen menu.
Your Field of View is substantially reduced by the Iron sights when you aim.
Players can leave as well as join squads (from a screenshot)
The squad leaders can decide who can join a squad. and unwanted players can vote-kick squad leaders.
Theoretically, a player could form a squad with only himself in it????!?
"Disorganised loners" will have a hard time operating outside a squad becuase they only have Radio Commands to communicate with.
More about the classes
Engineers: (Not sure I've translated this correctly) can rebuild destroyed buildings??????
Medic: Can distribute medpacks which players run over to heal, they can also see the health status of their team mates and where the next nearest team mate that needs healing is.
Anti Tank: Have mines???? (not sure that was translated correctly) they also said that moving targets were hard to hit with the Rocket Launcher, takes a lot of practice.
Update #2
Nowe Screeny :
Screeny można znaleść
TUTAJ.
Hm,czyżby jakaś wieksza dostawa

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Update #3
Nowy Filmik do Pobrania:
Filmik można pobrać
STĄD.
Filmik waży 173 MB.
